Another Word For It Patrick Durusau on Topic Maps and Semantic Diversity

July 5, 2011

A Survey On Games For Knowledge Acquisition

Filed under: Authoring Semantics,Games,Semantic Web,Semantics — Patrick Durusau @ 1:41 pm

A Survey On Games For Knowledge Acquisition by Stefan Thaler, Katharina Siorpaes, Elena Simperl, and, Christian Hofer.

Abstract:

Many people dedicate their free time with playing games or following game related activities. The Casual Games Market Report 2007[3] names games with more than 300 million downloads. Moreover, the Casual Games Association reports more than 200 million casual gamers worldwide [4]. People play them for various reasons, such as to relax, to be entertained, for the need of competition and to be thrilled[9]. Additionally they want to be challenged, mentally as well skill based. As earlier mentioned there are tasks that are relatively easy to complete by humans but computationally rather infeasible to solve[27]. The idea to integrate such tasks as goal of games has been created and realized in platforms such as OntoGame[21],GWAP[26] and others. Consequently, they have produced a win-win situation where people had fun playing games while actually doing something useful, namely producing output data which can be used to improve the experience when dealing with data. That is why we in this describe state of the art games. Firstly, we briefly introduce games for knowledge acquisition. Then we outline various games for semantic content creation we found, grouped by the task they attempt to fulfill. We then provide an overview over these games based on various criteria in tabular form.

Interesting survey of the field that will hopefully be updated every year or even made into an online resource that can change as new games emerge.

Curious about two possibilities for semantic games:

1) Has anyone made a first-person shooter game based on recognition of facial images of politicians? Thinking that if you were given a set of “bad” guys to recognize for each level, you could shot those plus the usual combatants. The images in the game would be draw from news footage, etc. Thinking this might attract political devotees. I even have a good name for it: “Term Limits.”

2) On the theory that there is no one nosier than a neighbor, why not create an email tagging game where anonymous co-workers get to tag your email (both in and out)? That would be one way to add semantic value to corporate email and generate a lot of interest in doing so. Possible name: “Heard at Water Cooler.”

No Comments

No comments yet.

RSS feed for comments on this post.

Sorry, the comment form is closed at this time.

Powered by WordPress