From Akka Streams:
The way we consume services from the internet today includes many instances of streaming data, both downloading from a service as well as uploading to it or peer-to-peer data transfers. Regarding data as a stream of elements instead of in its entirety is very useful because it matches the way computers send and receive them (for example via TCP), but it is often also a necessity because data sets frequently become too large to be handled as a whole. We spread computations or analyses over large clusters and call it “big data”, where the whole principle of processing them is by feeding those data sequentially—as a stream—through some CPUs.
Actors can be seen as dealing with streams as well: they send and receive series of messages in order to transfer knowledge (or data) from one place to another. We have found it tedious and error-prone to implement all the proper measures in order to achieve stable streaming between actors, since in addition to sending and receiving we also need to take care to not overflow any buffers or mailboxes in the process. Another pitfall is that Actor messages can be lost and must be retransmitted in that case lest the stream have holes on the receiving side. When dealing with streams of elements of a fixed given type, Actors also do not currently offer good static guarantees that no wiring errors are made: type-safety could be improved in this case.
For these reasons we decided to bundle up a solution to these problems as an Akka Streams API. The purpose is to offer an intuitive and safe way to formulate stream processing setups such that we can then execute them efficiently and with bounded resource usage—no more OutOfMemoryErrors. In order to achieve this our streams need to be able to limit the buffering that they employ, they need to be able to slow down producers if the consumers cannot keep up. This feature is called back-pressure and is at the core of the Reactive Streams initiative of which Akka is a founding member. For you this means that the hard problem of propagating and reacting to back-pressure has been incorporated in the design of Akka Streams already, so you have one less thing to worry about; it also means that Akka Streams interoperate seamlessly with all other Reactive Streams implementations (where Reactive Streams interfaces define the interoperability SPI while implementations like Akka Streams offer a nice user API).
The purpose of the Akka HTTP layer is to expose Actors to the web via HTTP and to enable them to consume HTTP services as a client. It is not an HTTP framework, it is an Actor-based toolkit for interacting with web services and clients….
Just in case you tire of playing with your NVIDIA GRID K2 board and want to learn more about Akka streams and HTTP. 😉