Another Word For It Patrick Durusau on Topic Maps and Semantic Diversity

May 27, 2011

Web 2.0 Expo SF 2011

Filed under: Conferences,Interface Research/Design — Patrick Durusau @ 12:32 pm

Web 2.0 Expo SF 2011

Presentations and in many cases slides from the Web 2.0 Expo, March 28-31, 2011.

Just scanning the titles of the presentations, I would suggest sending this link to your UI team. There are a number of presentations that will give your UI team ideas for a successful interface.

Having a great topic map engine isn’t enough. Nor is having great content enough. Users have to like using your interface.

If there are any presentations that you find particularly helpful, please mention them in a comment.

May 24, 2011

#Graph

Filed under: Graphs,Interface Research/Design — Patrick Durusau @ 10:24 am

#Graph

From the website:

#graph is an experimental HTML5 twitter graph visualizator that displays the relations between hashtags on twitter. Enter a hashtag, press OK, and the first node will load. You can now crawl around that node by double clicking on its connections. By hovering the mouse over the line, you can visualize the tweet that includes both hashtags.

Concept by: Julien Verfaillie & Giannina Amato
Development by: Julien Verfaillie

Suggestions of other demonstrations of HTML5 as interface?

May 23, 2011

Deconstructing BBC Site Design

Filed under: Interface Research/Design — Patrick Durusau @ 7:46 pm

Deconstructing BBC Site Design

Matthew Hurst walks through a deconstruction of the BBC website.

Studying websites known to attract users is a good way to learn web design.

Attracting users to your topic maps (or at least not repelling them) is a good idea.

At least if you want to promote topic maps and/or have your maps become commercially successful.

May 20, 2011

Seevl

Filed under: Dataset,Interface Research/Design,Linked Data,Music Retrieval,Semantic Web — Patrick Durusau @ 4:04 pm

Seevl: Reinventing Music Discovery

If you are interested in music or interfaces, this is a must stop location!

Simple search box.

I tried searching for artists, albums, types of music.

In addition to search results you also get suggestions of related information.

The Why is this related? link for related information was particularly interesting. It offers a “why” additional information was offered for a particular search result.

Developers can access their data for non-commercial uses for free.

The simplicity of the interface was a real plus.

May 19, 2011

Kill Math

Filed under: Interface Research/Design,Language,Natural Language Processing,Semantics — Patrick Durusau @ 3:27 pm

Kill Math

Bret Victor writes:

The power to understand and predict the quantities of the world should not be restricted to those with a freakish knack for manipulating abstract symbols.

When most people speak of Math, what they have in mind is more its mechanism than its essence. This “Math” consists of assigning meaning to a set of symbols, blindly shuffling around these symbols according to arcane rules, and then interpreting a meaning from the shuffled result. The process is not unlike casting lots.

This mechanism of math evolved for a reason: it was the most efficient means of modeling quantitative systems given the constraints of pencil and paper. Unfortunately, most people are not comfortable with bundling up meaning into abstract symbols and making them dance. Thus, the power of math beyond arithmetic is generally reserved for a clergy of scientists and engineers (many of whom struggle with symbolic abstractions more than they’ll actually admit).

We are no longer constrained by pencil and paper. The symbolic shuffle should no longer be taken for granted as the fundamental mechanism for understanding quantity and change. Math needs a new interface.

A deeply interesting post that argues that Math needs a new interface, one more accessible to more people.

Since computers can present mathematical concepts and operations in visual representations.

Ironic the same computers gave rise to impoverished and difficult to use (for most people) representations of semantics.

Moving away from the widely adopted, easy to use and flexible representations of semantics in natural languages.

Do we need an old interface for semantics?

Designing faceted search: Getting the basics right (part 1)

Filed under: Facets,Interface Research/Design,Search Interface,Searching — Patrick Durusau @ 3:27 pm

Designing faceted search: Getting the basics right (part 1)

Tony Russell-Rose says:

Over the last couple of weeks we’ve looked at some of the more advanced design issues in faceted search, including the strengths and weaknesses of various interaction models and techniques for wayfinding and navigation. In this post, we’ll complement that material with a look at some of the other fundamental design considerations such as layout (i.e. where to place the faceted navigation menus) and default state (e.g. open, closed, or a hybrid). In so doing, I’d like to acknowledge the work of James Kalbach, and in particular his tutorial on faceted search design, which provides an excellent framework for many of the key principles outlined below.

To write or improve a faceted search interface, start with this series of posts.

May 12, 2011

Beyond the Polar Bear

Filed under: Interface Research/Design,Search Interface — Patrick Durusau @ 7:55 am

Beyond the Polar Bear

Webinar:

Date: Thursday, May 26, 2011, 11:30am-12:30pm (EDT)

From the post:

The BBC’s new Food site (bbc.co.uk/food) is completely rebuilt using principles of domain and data modeling. Domain-driven design breaks down complex subjects into the things people usually think about. With food, it’s stuff like ‘dishes’, ‘ingredients’ and ‘chefs’. The parts of the model inter-relate far more organically than a traditional top-down hierarchy.

A logical domain model makes site navigation mirror the way people explore knowledge. By intersecting across subjects, links themselves become facts, allowing humans and machines to learn through undirected user journeys. This paradigm shift from labeling boxes to taming rich data is a vital skill for the modern IA.

In this webinar, we’ll explore how to design for a semantic ‘web of data’, using case studies from the BBC’s Food and Natural History products. You’ll learn how to unlock the potential of your content, create scalable navigation patterns, achieve simply fabulous SEO and step confidently into the world of open linked data.

Not cheap: ASIS&T Members: $25 Non-Members: $59

I need to check on my ASIS&T dues status.

This could well be worth the price of admission.

May 9, 2011

Google at CHI 2011

Google at CHI 2011

From the Google blog:

Google has an increasing presence at ACM CHI: Conference on Human Factors in Computing Systems, which is the premiere conference for Human Computer Interaction research. Eight Google papers will appear at the conference. These papers not only touch on our core areas such as Search, Chrome and Android but also demonstrate our growing effort in new areas where HCI is essential, such as new search user interfaces, gesture-based interfaces and cross-device interaction. They showcase our efforts to address user experiences in diverse situations. Googlers are playing active roles in the conference in many other ways too: participating in conference committees, hosting panels, organizing workshops and teaching courses, as well as running demos and 1:1 sessions at Google’s booth.

The post also has a complete set of links to papers from Google and other materials.

I remember reading something recently about modulating the amount of information sent to a user based on their current activity level. That is a person who was engaged in a task requiring immediate attention (does watching American Idol count?) is sent less information than a person doing something less important (watching a presidential address).

Is merging affected by my activity level or just delivery of less than all the results?

May 8, 2011

Using Neo4j with Vaadin Part 1:…

Filed under: Interface Research/Design — Patrick Durusau @ 6:16 pm

Using Neo4j with Vaadin Part 1: Creating the Architecture

In case you aren’t familiar with Vaadin.

Server-side Java code, so, no dependence on plugins or Javascript.

Another candidate for topic map UIs.

May 6, 2011

New and Emerging Legal Infrastructures Conference (NELIC)

Filed under: Interface Research/Design,Legal Informatics — Patrick Durusau @ 12:38 pm

New and Emerging Legal Infrastructures Conference (NELIC)

From the post:

The New and Emerging Legal Infrastructures Conference (NELIC) was held April 15, 2011 at Berkeley Law School in Berkeley, CA. It brought together the lawyers, entrepreneurs, and technologists who are working to build the next biggest disruptive technologies in the legal industry.

The aim of the conference was to provide a meeting point for a deep and substantive discussion about the long-term impact of these technologies, and how they might come to be broadly adapted in the industry as a whole. It tackled the topics of quantitative legal prediction, legal automation, legal finance, the design of user-facing interfaces that make it possible for laypeople to manage the law, and startups in the legal industry.

The entire conference is available on videos.

Looks like a good resource for finding places where topic maps would make a substantive contribution.

Where am I?…

Filed under: Interface Research/Design — Patrick Durusau @ 12:20 pm

Where am I? Techniques for wayfinding and navigation in faceted search

Tony Russell-Rose has a really nice review of wayfinding and navigation.

You will still have to test your UI with ordinary users (not fellow developers) but this should give you some good ideas to build upon.

May 2, 2011

Driving Topic Map Adoption

Filed under: Interface Research/Design,Marketing — Patrick Durusau @ 10:31 am

I ran across Top Three Drivers of Solr Adoption and thought it might offer some lessons for driving topic map adoption.

From a survey of customers, these were the following drivers:

  • Vendor Fatigue
  • Flexibility
  • Stability

Having a “cute” name didn’t make the list. So much for all the various debates and recriminations over what to call products. Useful products, even with bad names, survive and possible thrive. Useless products, well-named or not, don’t.

Vendor Fatigue referred to the needless complex and sometimes over-reaching vendor agreements that seek to guarantee only particular levels of usage, etc. You really need to see the Dlibert cartoon at the post.

Very large vendors, ahem, I pass over without naming names, can rely on repeat business “just because.” Small vendors, on the other hand, should concentrate on delivering results and no so much on trying to trap customers in agreements. (You will also have lower legal fees.)

Good results = repeat business.

Flexibility referred to the ease with which Solr can be adapted to particular needs both for input and output. Topic maps have that in spades.

Stablity I think what the author meant was complexity. That is Lucene is for more complex than Solr, which makes it more difficult to maintain. Solr, like any other abstraction (compare editing with ex to vi), makes common tasks easier.

Topic maps can be as complex as need be.

But, in terms of user interfaces, successful topic map applications are going to be domain/task specific.

I say that because our views of editing/reading are so shaped by our communities, that departures from those, even if equally capable of some task, feel “unnatural.”

Shaping topic map interfaces in conversation with actual users, a fairly well documented technique, is more likely to produce a successful interface than developers guessing for days what they think is an “intuitive” interface.

April 21, 2011

Kuria 1.0.1 Released

Filed under: Interface Research/Design,Kuria — Patrick Durusau @ 12:35 pm

Kuria 1.0.1 Released

From the announcement:

Kuria is a frontend generator based on Java POJO annotations. The new version 1.0.1 is mainly bug fixing and some new features.

Kuria provides a set of java annotations and a parser to generate bindings for widget classes. These bindings are used to create input masks, tables and trees for the annotated domain model. It is strongly advised to use Kuria inside Eclipse plug-ins or maven projects.

Kuria is completely independent from any Topic Maps technology. But the “Ontology-based automatic generation of applications in Onotoa” uses Aranuka in conjunction with Kuria.

The new Kuria version 1.0.1 is mainly bug fixing and provide the following new features:

  • added weight attribute to field annotations to set order of widgets
  • create widgets for annotated super classes in InputMask
  • added Annox support (only in non OSGi environments)

You will get the sources and the change log for Kuria at Google Code.

April 15, 2011

Interaction Models for Faceted Search

Filed under: Facets,Interface Research/Design,Search Interface — Patrick Durusau @ 6:29 am

Interaction Models for Faceted Search

Tony Russell-Rose on models for faceted search:

Faceted search offers tremendous potential for transforming search experiences. It provides a flexible framework by which users can satisfy a wide variety of information needs, ranging from simple lookup and fact retrieval to complex exploratory search and discovery scenarios. In recognition of this, UX designers are now starting to embrace its potential and have published many excellent articles on a variety of design issues, covering topics such as facet structure, layout & display, selection paradigm, and many more.

The purpose of this article is to explore one aspect that has received somewhat less attention than most: the interactive behaviour of the facets themselves, i.e. how they should respond and update when selected. Surprisingly, the design choices at this level of detail can make a remarkable difference to the overall user experience: the wrong choices can make an application feel disjointed and obstructive, and (in some cases) increase the likelihood of returning zero results. In this post, we’ll examine the key design options and provide some recommendations.

Highly recommended.

That your topic map has the right answer somewhere isn’t going to help a user who can’t find it.

March 27, 2011

Authoring Topic Maps Interfaces

Filed under: Authoring Topic Maps,Interface Research/Design — Patrick Durusau @ 3:17 pm

In a discussion about authoring interfaces today I had cause to mention the use of styles to enable conversion of documents to SGML/XML.

This was prior to the major word processing formats converting to XML. Yes, there was a dark time with binary formats but I will leave that for another day.

As I recall, the use of styles, if done consistently, was a useful solution for how to reliably convert from binary formats to SGML/XML.

There was only one problem.

It was difficult if not impossible to get users to reliably use styles in their documents.

Which caused all sorts of havoc with the conversion process.

I don’t recall seeing any actual studies on users failing to use styles correctly but it was common knowledge at the time.

Does anyone have pointers to literature on the consistent use of styles by users?

I mention that recollection as a starting point for discussion of different levels of topic map authoring interfaces.

That is users willingness to do something consistently, is appallingly low.

So we need to design mechanisms to compensate for their lack of consistency. (to use a nice term for it)

Rather than expecting me to somehow mark my use of the term “topic,” when followed immediately by “map,” is not a “topic” in the same sense as Latent Dirichlet Allocation (LDA), the interface should be set to make that distinction on its own.

And when I am writing a blog post on Latent Dirichlet Allocation (LDA), the interface should ask when I use the term “topic” (not followed immediately by “map”) do I mean “topic” in the sense of 13250-2 or do I mean “topic” in the sense of Latent Dirichlet Allocation (LDA)? My response is simply yes/no.

It really has to be that simple.

More complex authoring interfaces should be available but creating systems that operate in the background of our day to day activities, silently gathering up topics, associations, occurrences are going to do a long way to solving some of the adoption problems for topic maps.

We have had spell-check for years.

Why not subject-check? (I will have to think about that part. Could be interesting. Images for people/places/things? We would be asking the person most likely to know, the author.)

March 26, 2011

Topic Modeling Browser (LDA)

Topic Modeling Browser (LDA)

From a post by David Blei:

allison chaney has created the “topic model visualization engine,” which can be used to create browsers of document collections based on a topic model. i think this will become a very useful tool for us. the code is on google code:
http://code.google.com/p/tmve/
as an example, here is a browser built from a 50-topic model fit to 100K articles from wikipedia:
http://www.sccs.swarthmore.edu/users/08/ajb/tmve/wiki100k/browse/topic-list.html
allison describes how she built the browser in the README for her code:
http://code.google.com/p/tmve/wiki/TMVE01
finally, to check out the code and build your own browser, see here:
http://code.google.com/p/tmve/source/checkout

Take a look.

As I have mentioned before, LDA could be a good exploration tool for document collections, preparatory to building a topic map.

March 25, 2011

Elastic Lists Celebrates Five Years of Information Aesthetics

Filed under: Graphics,Interface Research/Design — Patrick Durusau @ 4:31 pm

Elastic Lists Celebrates Five Years of Information Aesthetics

From the website:

In celebration of Information Aesthetics’ birthday, Moritz Stefaner of Well-formed Data adapted his elastic lists concept to all five years of infosthetics posts. Each white-bordered rectangle represents a post, and colors within rectangles indicate post categories.

Select categories on the right, and the list updates to show related categories. Similarly, filter posts by year, author, and/or number of categories. Select a rectangle to draw up the actual post.

Go on, give it a try for yourself. Excellent work.

And then head over to infosthetics and wish it a happy birthday.

From the “new to me” corner.

Very interesting presentation of data. Suspect there are any number of data sets where this would be appropriate.

Oh, btw, like the post says: check out Infosthetics.

March 23, 2011

The TEDS Framework…

Filed under: Interface Research/Design — Patrick Durusau @ 6:00 am

The TEDS Framework for Assessing Information Systems From a Human Actors’ Perspective: Extending and Repurposing Taylor’s Value-Added Model

Scholl, H. J., Eisenberg, M. B., Dirks, L. and Carlson, T. S. (2011), The TEDS framework for assessing information systems from a human actors’ perspective: Extending and repurposing Taylor’s Value-Added Model. Journal of the American Society for Information Science and Technology, 62: 789–804.

Abstract:

Developed in the early 1980s—well before Internet and web-based technologies had arrived—Taylor’s Value-Added Model introduced what is now better known as the human-actors’ needs perspective on information systems/information technology (IS/IT) artifacts. Taylor distinguished six top-level criteria that mattered most to human actors when using IS/IT artifacts. We develop this approach further and present the TEDS framework as an analytical instrument for actor- and utilization-specific evaluation of IS/IT artifacts as well as a practical tool for moderating and formulating design specifications. We use the empirical case of a comprehensive comparative professional sports team web site evaluation project to illustrate the power and versatility of the extended analytical framework.

Interesting article for a couple of reasons.

First and foremost, to reinforce the notion that interface design is an interactive exercise with users and not a train the user to do it right one.

Second, advancing models for understanding the interaction of users with interfaces is another step towards making good interface design less of a hit and miss type proposition.

WebGL and simulations on GPU

Filed under: Graphics,Interface Research/Design,Visualization — Patrick Durusau @ 5:59 am

WebGL and simulations on GPU

Another interesting visualization resource.

Although I must confess to being a text person, I do appreciate the need for and utility of graphical interfaces for some information sets.

March 21, 2011

EuroHCIR 2011: The 1st European Workshop on Human-Computer Interaction and Information Retrieval

Filed under: Conferences,Information Retrieval,Interface Research/Design — Patrick Durusau @ 8:49 am

EuroHCIR 2011: The 1st European Workshop on Human-Computer Interaction and Information Retrieval

From the website:

HCIR, or Human-Computer Information Retrieval, was a phrase coined by Gary Marchionini in 2005 and is representative of the growing interest in uniting both those who are interested in how information systems are built (the Information Retrieval community) and those who are interested in how humans search for information (the Human-Computer Interaction and Information Seeking communities). Four increasingly popular workshops and an NSF funded event , have brought focus to this multi-disciplinary issue in the USA , and the aim of EuroHCIR 2011 is to focus the European community in the same way.

Consequently, the EuroHCIR workshop has four main goals:

  • Present and discuss novel HCIR designs, systems, and findings.
  • Identify and unite European researchers and industry professionals working in this area.
  • Facilitate and encourage collaboration and joint academic and industry ventures.
  • Define and coordinate a vision for the community for future EuroHCIR events.

The topics for the workshop look quite interesting:

  • Novel interaction techniques for information retrieval.
  • Modelling and evaluation of interactive information retrieval.
  • Exploratory search and information discovery.
  • Information visualization and visual analytics.
  • Applications of HCI techniques to information retrieval needs in specific domains.
  • Ethnography and user studies relevant to information retrieval and access.
  • Scale and efficiency considerations for interactive information retrieval systems.
  • Relevance feedback and active learning approaches for information retrieval.

Important dates:

Submissions: 1st May 2011

Notifications: 20th May 2011

Camera Ready: 2nd June 2011

Workshop: 4th July 2011

March 19, 2011

HeyStaks launches: Social and Collaborative Web Search App

Filed under: Collaboration,Interface Research/Design,Searching — Patrick Durusau @ 5:54 pm

HeyStaks launches: Social and Collaborative Web Search App

Jeff Dalton’s preliminary notes on a new collaborative web application.

March 14, 2011

User Interface

Filed under: Interface Research/Design — Patrick Durusau @ 8:06 am

User Interface

From the website:

This is a collaboratively edited question and answer site for user interface researchers and experts. It’s 100% free, no registration required.

Another Q/A site.

Not sure of its immediate use to topic map interface design.

Curious what lessons we can draw from the web portal delivery of topic map content?

That is, were the web portal systems designed more as web interfaces than interfaces to topic maps?

If so, what would be the difference between the two?

Comments?

HTML5 and Topic Maps

Filed under: Interface Research/Design — Patrick Durusau @ 8:00 am

The demonstration at:

Julia Map

makes HTML5 look like a contender for topic map interfaces.*

Some other resources that may be of interest:

Dive into HTML5

HTML5Rocks

Wikipedia entry for HMTL5

(X)HTML 5.0 Validator

(For the course: Offer extra credit for projects that use HTML5, with imagination. Duplicating what we can do now is awarded no points.)

*****
*Thinking in terms of the calculations necessary for some visualizations. Well, that and calculations of subject identity if you are inclined in that direction.

March 13, 2011

Eye-Tracking Results

Filed under: Interface Research/Design — Patrick Durusau @ 4:23 pm

The Use of Eye-Tracking to Evaluate the Effects of Format, Search Type, and Search Engine on the User’s Processing of a Search Results Page1

You know, they really should offer a short course on writing effective paper titles.

Maybe I should offer a strictly non-credit course, once a month, say for 3 hours.

Consisting solely of re-writing article titles to be interesting, informative and != complete sentences. 😉

I found the data section part of the report puzzling because it appeared to me to present the data in both graphic as well as prose forms.

Puzzling because if the data could be clearly presented either way, then why both?

Not to mention that AOI appears 94 times in 24 page document.

The research itself is interesting and merits a better presentation that it gets in this paper.

Do read the paper and look past its editorial issues.

More research like this, at least in terms of the care shown the design and execution of the research, could prove to be quite useful.

That is assuming the resulting data is publicly archived.

March 10, 2011

Topic Maps: From Information to Discourse Architecture

Filed under: Information Theory,Interface Research/Design,Topic Maps — Patrick Durusau @ 10:27 am

Topic Maps: From Information to Discourse Architecture

Lars Johnsen writes in the Journal of Information Architecture that:

Topic Maps is a standards-based technology and model for organizing and integrating digital information in a range of applications and domains. Drawing on notions adapted from current discourse theory, this article focuses on the communicative, or explanatory, potential of topic maps. It is demonstrated that topic maps may be structured in ways that are “text-like” in character and, therefore, conducive to more expository or discursive forms of machine-readable information architecture. More specifically, it is exemplified how a certain measure of “texture”, i.e. textual cohesion and coherence, may be built into topic maps. Further, it is argued that the capability to represent and organize discourse structure may prove useful, if not essential, in systems and services associated with the emerging Socio-Semantic Web. As an example, it is illustrated how topic maps may be put to use within an area such as distributed semantic micro-blogging ….

I very much liked his “expository topic maps” metaphor, although I would extend to to say that topic maps can represent an intersection of “expository” spaces, each unique in its own right.

Highly recommended!

March 7, 2011

Rock-Paper-Scissors

Filed under: Artificial Intelligence,Humor,Interface Research/Design — Patrick Durusau @ 7:54 am

Rock-Paper-Scissors

From the nice people at Flowing Data.

Not entirely silly to post to a topic maps forum.

Watch the dedication of other users to “beat” the machine.

Now imagine extracting that sort of dedication in an interface that hand a more meaningful purpose.

Such as creating representatives for subjects and/or rules for mapping between the same.

Sure, it sounds boring and tedious when I say it, the question is how to make that dynamic and exciting.

Succeed at that, even partially, and you will have to fend off investors with a stick.

March 4, 2011

User Interface Design

Filed under: Interface Research/Design — Patrick Durusau @ 5:55 am

User Interface Design

From the website:

Many technological innovations rely upon User Interface Design to elevate their technical complexity to a usable product. Technology alone may not win user acceptance and subsequent marketability. The User Experience, or how the user experiences the end product, is the key to acceptance. And that is where User Interface Design enters the design process. While product engineers focus on the technology, usability specialists focus on the user interface. For greatest efficiency and cost effectiveness, this working relationship should be maintained from the start of a project to its rollout.

When applied to computer software, User Interface Design is also known as Human-Computer Interaction or HCI. While people often think of Interface Design in terms of computers, it also refers to many products where the user interacts with controls or displays. Military aircraft, vehicles, airports, audio equipment, and computer peripherals, are a few products that extensively apply User Interface Design.

Optimized User Interface Design requires a systematic approach to the design process. But, to ensure optimum performance, Usability Testing is required. This empirical testing permits naïve users to provide data about what does work as anticipated and what does not work. Only after the resulting repairs are made can a product be deemed to have a user optimized interface.

The importance of good User Interface Design can be the difference between product acceptance and rejection in the marketplace. If end-users feel it is not easy to learn, not easy to use, or too cumbersome, an otherwise excellent product could fail. Good User Interface Design can make a product easy to understand and use, which results in greater user acceptance.

Caveat: I know nothing about this company or it services other than what I read on the website.

I am listing their site because of the wealth of materials they have gathered together on this important area for topic map authors.

March 1, 2011

30 High Quality Charts And Graphs For Webdevelopers To Download

Filed under: Graphs,Interface Research/Design — Patrick Durusau @ 10:16 am

30 High Quality Charts And Graphs For Webdevelopers To Download

Unless you have religious convictions about delivery of topic map content in user unfriendly terms, you will probably find one or more useful packages here.

Interested to hear which ones you find the best and for what purposes.

February 28, 2011

A Topic Map Interface

Filed under: Interface Research/Design,Topic Maps — Patrick Durusau @ 11:58 am

As promised, a mockup of a topic map interface.

Note that I did not promise a generic topic map interface although this comes pretty close to being generic.

Oh, we need an example of the interface:

Job, Chapter 1

1: There was a man in the land of Uz, whose name was Job; and that man was perfect and upright, and one that feared God, and eschewed evil.
2: And there were born unto him seven sons and three daughters.
3: His substance also was seven thousand sheep, and three thousand camels, and five hundred yoke of oxen, and five hundred she asses, and a very great household; so that this man was the greatest of all the men of the east.
4: And his sons went and feasted in their houses, every one his day; and sent and called for their three sisters to eat and to drink with them.
5: And it was so, when the days of their feasting were gone about, that Job sent and sanctified them, and rose up early in the morning, and offered burnt offerings according to the number of them all: for Job said, It may be that my sons have sinned, and cursed God in their hearts. Thus did Job continually.
6: Now there was a day when the sons of God came to present themselves before the LORD, and Satan came also among them.
7: And the LORD said unto Satan, Whence comest thou? Then Satan answered the LORD, and said, From going to and fro in the earth, and from walking up and down in it.

You should note that each of the verse has a subjectIdentifier prepended to it to enable to reader to quickly locate that verse in a collection of verses.

That identifier also enables the display of other translations of a verse along side the verse in question.

Were this a display of the accepted Hebrew text, of which these verses are a translation, the displayed Hebrew text could act as a gateway to morphological, syntactic (yes, there are differing syntactic parsing of the Hebrew text), links to the latest research, on either a verse, word or structural element basis.

That is what I meant when I said a pull interface.

A pull interface is one where the user and not a programmer, gets to decide what information they wish to see.

For example, say I found the time to practice my Hebrew more than I have for the last 5 or 6 years and so when I mouse-over a Hebrew text, I don’t want a word definition to be displayed but simply its morphological parsing. To act as a hint to me to try to work out from context the meaning of the text.

Contrast that with push models that foist information off onto me whether I would view it or not. Because the developer “knows” what most people want, no doubt by use of Urim and Thummim.

Why not empower users to choose the display (or not) of additional information?

In this particular case, I may choose:

  1. The classic King James translation.
  2. A modern translation.
  3. Several translations in parallel.
  4. The standard Hebrew text.
  5. Morphological or syntactic annotations to the Hebrew text.
  6. Literature annotations to either English/Hebrew text.
  7. Maps or archaeological supplements to the text.

All underlying the text as interface and subject to expansion by a topic map.

When it comes to developers versus users, the long time topic map advocate, Humpty Dumpty would say:

“The question is,” said Humpty Dumpty, “which is to be master ____ that’s all.”

I vote for users. How about you?

****
PS: BTW, my mockup does all the things I outlined. It doesn’t use JavaScript, Ajax or JQuery to do it but it has had those capabilities long before mechanical assistants appeared on the scene.

What topic maps can add to this interface is a convenience factor and enabling others to more easily bring additional material to my attention, should I choose to view it.

How you wish to enable that use of topic maps is a detail. An important detail but one that should not be confused with or elevated to the same level as successful delivery of content chosen by the user.

From Search to Discovery

Filed under: Interface Research/Design,Navigation,Search Interface — Patrick Durusau @ 9:04 am

From Search to Discovery by Tony Russell-Rose.

Abstract:

The landscape of the search industry is undergoing fundamental change. In particular, there is a growing realisation that the true value of search is best realised by embedding it a wider discovery context, so that in addition to facilitating basic lookup tasks such as known-item search and fact retrieval, support is also provided for more complex exploratory tasks such as comparison, aggregation, analysis, synthesis, evaluation, and so on. Clearly, for these sorts of activity a much richer kind of interaction or dialogue between system and end user is required. This talk examines what forms this interactivity might take and discusses a number of principles and approaches for designing effective search and discovery experiences.

Topic map projects looking to develop successful interfaces would do well to heed this presentation.

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