Another Word For It Patrick Durusau on Topic Maps and Semantic Diversity

February 13, 2013

Designing to Reward our Tribal Sides

Filed under: Design,Interface Research/Design,Usability — Patrick Durusau @ 3:07 pm

Designing to Reward our Tribal Sides by Nir Eyal.

From the post:

tribal rewards

We are a species of beings that depend on one another. Scientists theorize humans have specially adapted neurons that help us feel what others feel, providing evidence that we survive through our empathy for others. We’re meant to be part of a tribe and our brains seek out rewards that make us feel accepted, important, attractive, and included.

Many of our institutions and industries are built around this need for social reinforcement. From civic and religious groups to spectator sports, the need to feel social connectedness informs our values and drives much of how we spend our time.

Communication technology in particular has given rise to a long history of companies that have provided better ways of delivering what I call, “rewards of the tribe.”

However, it’s not only the reward we seek. Variability also keeps us engaged. From the telegraph to email, products that connect us are highly valued, but those that invoke an element of surprise are even more so. Recently, the explosion of Web technologies that cater to our insatiable search for validation provides clear examples of the tremendous appeal of the promise of social reward.

Do you capture the Stack Overflow lesson in your UI?

UI design that builds on and rewards our hard wiring seems like a good idea to me.

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