Win This Book! See What I Mean: How to Use Comics to Communicate Ideas by Josh Tyson.
From the post:
Here, Cheng talks about the parallels between comics and UX, the joys of drawing, and the power of comics in getting your point across. You can enter to win a copy of the book below.
Comics and UX share the common struggle of having had to work extra hard at being taken seriously. Do you hear similar complaints from folks working in both fields?
I do. Obviously, UX design has become much more mainstream in the past five years and doesn’t have the same struggles it used to. The discipline is taken seriously now but perhaps still misunderstood.
Comics have long existed in more serious contexts—in film as storyboards, for instance—but I’m seeing more and more examples of comics being used in other industries, though many of these examples also feel misunderstood. The medium is often treated as a solution for reaching younger audiences or making something more light-hearted, but it doesn’t have to be constrained to that.
Go to the original post for a chance to win a copy of See What I Mean: How to Use Comics to Communicate Ideas.
Topic map comics anyone? 😉