Another Word For It Patrick Durusau on Topic Maps and Semantic Diversity

June 20, 2011

Erlang and First-Person Shooters

Filed under: Erlang — Patrick Durusau @ 3:35 pm

Erlang and First-Person Shooters

Use of Erlang by DemonWare to run an online gaming site with millions of concurrent users.

Mostly an overview.

Makes me wonder:

  1. How the information needs in a first-person shooter game are different, if at all, from the information needs of a topic map user?
  2. Can a war game simulation be used to demonstrate the utility of topic maps in a military situation?
  3. Has semantic impedance been modeled in war game simulations? (Or gathered based on actual experience?)

No Comments

No comments yet.

RSS feed for comments on this post.

Sorry, the comment form is closed at this time.

Powered by WordPress